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AI Insights · Timothy · April 2022

Top 5 2D Realistic Games on Android in Belarus for Q1 2022

The top 5 2D realistic games on Android in Belarus saw varying trends in downloads, revenue, and active users during Q1 2022. Data insights from Sensor Tower reveal notable performance metrics.

Top 5 2D Realistic Games on Android in Belarus for Q1 2022

Throughout the first quarter of 2022, the top 5 2D realistic games on the Android platform in Belarus showcased diverse performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at the data provided by Sensor Tower.

Evony: The King's Return from TG Inc. experienced fluctuating weekly revenue, peaking at around $4.7K in the first week of January and then gradually declining to about $1.4K by the end of March. Weekly downloads saw a significant increase, reaching approximately 4.7K at the end of January, before dropping to just over 2K by the end of the quarter. Active users initially grew from 13.6K to 17.5K by the end of January, followed by a decline to around 14.3K by the end of March.

Puzzles & Survival by 37GAMES showed a varied revenue trend, peaking at $3.1K at the end of January before falling to less than $1K by late March. Downloads peaked at around 1.7K in mid-January and then fluctuated, ending the quarter with about 1.3K. Active users saw an increase from 8.5K at the start of January to around 9.9K in mid-January, maintaining a relatively stable user base of around 9K towards the end of March.

Game of Sultans from DreamPlus Games had a notable peak in weekly revenue of $3.2K in mid-February, but this dropped to approximately $1.2K by the end of March. Downloads remained fairly low throughout the quarter, peaking at 261 in late January. The active user base decreased from about 8K at the start of January to around 5.8K by the end of March.

Mafia City by Phantix Games showed consistent weekly revenue around $2.5K for the first half of the quarter, then dropping to about $1.4K by the end of March. Downloads peaked at over 2K in late January and ended with about 1.5K. The game had an increase in active users from 5.4K to around 6.9K by the end of January, but this number decreased to around 5.2K by the end of March.

Rise of Castles: Ice and Fire from Long Tech Network Limited experienced a peak in weekly revenue of $2.7K at the end of January, which then declined to about $1.1K by early March. Downloads saw a high of over 1K in late January but dropped to 477 by the end of March. Active users peaked at 4.9K in late January and declined to around 3.8K by the end of the quarter.

These insights are derived from Sensor Tower, and more detailed information can be found on their platform. Observing the trends in downloads, revenue, and active users provides valuable insights into the market dynamics and user engagement for these top-performing games.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022